The Dungeon Crawlers, Book 2
by
- The Player's Guide to Dungeon Crawling
- The Dungeoneer's Bestiary
- The Ghoul Slayer's Guidebook
- Splitting the Party
After a few weeks trapped inside a cursed tabletop role-playing game, the players--Eriko the rogue, Morgan the cleric, Tamsin the mage, Cordelia the barbarian, Jack the ranger, and Tobias the bard--have become fixtures in the fictional town of Moderate Expectations, doing things adventures do. Whether it's slaying ogres or saving children from actual bogeymen, the adventurers are learning their roles and becoming weirdly comfortable with the concept of being heroes locked in a game world.
But when a terrifying threat bubbles up out of a broken mine shaft and threatens their starting zone and adopted home, the gang will need to go on a real dungeon crawl into the subterranean world below, where they'll learn just how dangerous this imaginary world is to them and how high the stakes can be for the people who live here.
It's time for the Dungeon Crawlers to level up, face down their greatest challenge yet, and find out just how big the world they've found themselves trapped in really is... and how long it's been holding players like them prisoners.
So grab your gear, check your spell list, and make sure you've got plenty of torches--it's time to go spelunking, RPG-style.
Series Type: Continuous / Same Characters
Series Type: Continuous / Same Characters