High fantasy is usually epic in scope, and takes place in an entirely different world. Return to general Fantasy
Note: these books are currently sorted by release date, with newest first.
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Summary: For fans of Dungeons and Dragons and Hopeful Dark Fantasy. The adventure continues amid the thieves, spies and politics of Roviere. Birger and his team are on a deadline. A vast invasion fleet is due in five days. However, much must be done before Birger's team can escape and infighting threatens to rip them asunder. To make matters worse, several powerful villains, including Ulfhild, are in town, with their sights locked on another Piece of Divinity. From the quintri Technomancers, who combine magic and technology, to the political battlefield within the Verdantfield Stadium, Roviere's rich landscape provides a myriad of challenges. How will Birger rebuild his team, secure an escape from Roviere while battling against demons, vampires and dark magic? This fast-paced action adventure, about a thief, turned spy and his team of misfits, will have you on the edge of your seat all the way. Grab your copy now.
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Summary: The immortal King Glëa po’Lon is rebuilding the Kingdom of Xol after his hard-won victory ended a civil war. While he plans for perpetual reign, he grapples with the prospect of outliving his aging friends. Meanwhile, distant foes are on the move seeking to challenge his place on the throne. A defeated rebel, Ravel po'Marn, is scarred by talons of an unearthly creature. While struggling to delay her transformation into an inhuman monstrosity, she is also bound by family honor to join her younger brother Candor on his quest for vengeance against the king. With her very humanity at risk, she must do whatever she can to protect her brother… even from himself.

Word Count: 108540
Summary: The Library is dying. Ryn is finally working in the Ancestral Library, a childhood dream and a way to find her birth parentage. But the magic of the Library is being sabotaged, allowing pests, water damage and worse, while hostile Ancestor Houses are vying to move the books from the location they’ve occupied for a thousand years. Rumors of a secret society bent on sabotage, with only the words “Kill the roots, take the fruits,” leads Ryn and her stepbrother Zo on a chase across Waatch and the ancestor Islands. Three items are a danger to the Library: a rock, and sword, and a branch. Though Ryn has hated being an Ordinary her whole life, it seems the Ordinaries of Waatch, disdained by the Ancestor descendants, might hold the true key to the Library. They might be the only way for Ryn to find the saboteur and items, and save the Library along with any hope of finding her birth family.

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Summary: Chloe’s first memory is of being carried hurriedly by Tashuhunka through sleeting rain with echoing blasts of thunder as an epic battle raged overhead. Tash, the only boy that wasn’t caught that night, raised her in secret as he also hid in the woods. She is devastated years later when he sends her to live with a family. She feels like she was orphaned twice. Now eighteen, Chloe is starting to hear things that other’s can’t. She feels drawn places she was warned about, and she dreams of boys...but there aren’t any boys in the realm - other than Tash. All the other boys were imprisoned by the witch who believes one of them is the emperor's heir and she wants that power. After the witch won the battle and imprisoned the boys, she cast a spell making everyone forget about them. Now, Chloe has seen the boys in visions. Her friends think she's imagining. Tash knows better. This is what he was afraid of. He tried to protect her from a perilous fate written in ancient prophecies, but as she comes of age, destiny propels her to solve the mysteries of the realm and free the boys. But, how? Magic doesn't work without dust, which is scarce now, and Chloe doesn't have superpowers. She's just a misfit, from the wrong side of the pond. Something inside drives her. She doesn't know she's being brave. She's just following her heart, and not thinking how scary it all is.

- Fantasy
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Faery & Fae
- Fantasy - Fairy Tale / Folklore
- Fantasy - Gothpunk
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Knights & Castles
- Fantasy - Low Fantasy
- Fantasy - Magical Realism
- Fantasy - Mythic
- Fantasy - Mythpunk
- Fantasy - New Adult
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - RPG
- Fantasy - Steampunk
- Fantasy - Sword & Sorcery
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Nonfiction
- Nonfiction - Writing Guides
- Paranormal
- Paranormal - Reincarnation
- Sci Fi
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clones
- Sci Fi - Genetic Manipulation
- Sci Fi - Realistic
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Summary: Disaster narrowly averted. New alliances and old enemies. Fentor's foes are advancing. His hairline is receding. His uniform is ... cheaply dyed. Mere weeks ago, the elves had been his bitterest enemies. Now, against all odds, his conscience had forced him to switch sides and save them from obliteration (although, they still didn't really like him much). With few supplies, few friends, little time, and a world to save, Fentor will have to find a way to build a rebellious movement. Also, if there's time, find a hat—or scarf, or something—to hide his rapidly retreating follicles. **** Fentor was sent stumbling back, obliged to match every forceful, wild, yet well-timed swing directed at him. All refinement forgotten, he did his best to simply fend off the onslaught and keep his balance. He made every effort not to kill his attackers. They did not extend the same courtesy to him. “It’s very rude to try and kill someone who’s showing you mercy, you know!” Fentor said, panting heavily. “Hear that, Cartín? A lesson in manners from Lord Lonochy himself!” “Well, I’ve never been more honored,” the Norimandian replied, in a voice so dry and droning that even Fentor almost snickered. “What about ‘All life cares for all life?’ Does that mean nothing to you?” Fentor asked. “Call this the exception that proves the rule!” Cartín said, punctuating his words with several quick thrusts. “But this is so dreadfully unfair! I’m one of the good people now!” Fentor pouted. **** Hiding from Elatea and her Greycoats. Desperately recruiting equally desperate crooks, runaways and ne'er-do-wells. Lacking any semblance of a plan or cohesion, but making up for it with bravado and panache. The war with elves continues, the same as ever, but Fentor knows that if he doesn't act soon, everything will change forever.

- Fantasy
- Fantasy - Comedy
- Fantasy - Faery & Fae
- Fantasy - High & Other World
- Fantasy - Hopepunk
- Fantasy - Paranormal
- Nonfiction
- Nonfiction - Writing Guides
- Paranormal
- Paranormal - Reincarnation
- Poetry
- Sci Fi
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clones
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - Genetic Manipulation
- Sci Fi - Realistic
- Sci Fi - Space Opera
- Sci Fi - Steampunk
- Sci Fi - Superheroes & Villains
- Sci Fi - Time Travel
Word Count: 800000
Summary: Two knights are better than one... Lady Grace never expected to be kidnapped. Why would she? She’s a duke’s daughter and about to marry her beloved white knight, Prince Isaac. Although Grace manages to escape the bandits... she doesn’t do it alone. A masked man sweeps her off her feet, and from their first encounter, she knows he’s something special. Thankfully, her betrothed is of a similar mind to her own. Prince Isaac is equal parts delighted to be reunited with his bride and intrigued by her rescuer, a courteous, quiet man named Samuel. He and Grace always wanted a special third on their wedding night—and in their marriage bed—and Samuel might be the one they’ve been looking for. They simply need to seduce him into believing it as well. Samuel can’t help but be enraptured by Grace’s beauty and spirit and Isaac’s strength and charm. Hiding behind a mask, he knows they will reject him if they see his devastating scars, but their playful coaxing and suggestive smiles force him to wonder if they are as sincere as they seem. Convincing Samuel to join them might prove to be their greatest challenge yet. Good thing Grace is a woman who gets what she wants, and Isaac has a royal’s stubbornness. Samuel doesn’t stand a chance. Enjoy this spicy single title about a fierce noblewoman, her loyal prince, and their masked knight who pines for acceptance and belonging.

Word Count: 42000
Summary: After Mandy’s family Troll Bridge is attacked and destroyed by dragons, Mandy finds herself alone. Her parents and her two little brothers have disappeared. Suspecting the dragons, she embarks on a desperate quest to find and rescue her missing family, or avenge them. On the way, she swallows her new resentment of dragons long enough to rescue Beeble, a tiny fae dragon. With the cute dragon’s help, and help from unexpected friends within the walls of the Dragon Transport and Pacification Society itself, the pair unravel a plot bigger than the destruction of her beloved family troll bridge. The Dragon Transport and Pacification Society Offer: Are your dragons not behaving? Are they lippy and talk back, or decide to eat their riders for the extra protein? Don’t despair. Take your worthless dragons and transform them with The Dragon Transport and Pacification Society. Our work is fully warrantied.* Grab your copy of this fun, almost cosy, adventure today.

Word Count: 49504
Summary: What if the side quest is really the main quest? Divine, a healer of the Goddess of Souls, has chased the thief who stole her talisman across half of Trelvania. The talisman is the key to accessing her magic well, and without it, she is powerless. While chasing her betrayer, former girlfriend, and servant of the Goddess of Condemnation, Divine meets Saph, a flirty tavern owner with an eyepatch and a proposition. Saph will help Divine locate her talisman if Divine helps her complete a mysterious quest in a chest. Inspired by RPGs and set in scenic autumn, prepare for an adventure with gods and goddesses, deceitful exes, axe throwing, and fantastical creatures. Can Divine learn to trust again and find romance in the middle of finding her magic?

Word Count: 74000
Summary: A cozy high fantasy full of food, fun, and friendship. Here is the official blurb: Cooking, magic, and scandal. When a good deed boils into a mystery, can this talented artificer keep an innocent from going down for the crime? Dana Everet is loyal to a fault. Moving to a remote village to help a good friend make a fresh start, the celebrated magical inventor is certain her grannie’s cookbooks contain the perfect formula for delighting the locals with treats. But the surefire plan turns out half-baked when a search of her late grandmother’s old restaurant turns up nothing but crumbs. Suspecting the town innkeeper of the theft, Dana grows frustrated when the woman denies the charges and the local sheriff refuses to get involved. And with her supernatural power running low, the resident gossip vanishing, and her pal’s buried secret landing her on the suspect list, she scrambles to find the real culprit before it’s too late. Can Dana serve up justice, or will she be left with burnt offerings? Recipes for the Copper Snake is the charming first book in the Post Host cozy fantasy series. If you like big-hearted protagonists, quirky townsfolk, and chasing down clues, then you’ll love J.S. Ruff’s smorgasbord of fun.

Word Count: 57000
Summary: A sorcerer bent on world domination. A tranquil continent suddenly coming under attack.. Can Marlys summon the means to defeat him? Marlys and the other High Sorcerers have maintained peace for centuries. The sorcerous wars which almost destroyed the planet are long past. But that peace is shattered with the arrival of a rogue sorcerer with powerful magical weapons. Their first clash results in a devastating rout. Afflicted but determined, Marlys rallies her fellow sorcerers and gathers the resources of the legendary Library of Sorcery and the Spell Passage. Yet even her boldest moves fall short of success. Sorcerers in her company meet with tragic endings. The entire continent falls under siege. Can Marlys lead her allies to victory over this relentless foe? The fate of her world hangs in the balance. Shadows of the Sorcerers is the conclusion of an absorbing fantasy trilogy. If you like valiant heroes, clever strategies, and courageous acts, you’ll love Joan Marie Verba’s riveting adventure.

Word Count: 75,600
Summary: Welcome to the Shifting Lands. Silluka was born with only one arm and could never practice the exacting motions to summon the favor of the gods. Caught stealing, she is forced to test her powers or be branded an outcast. She fails, and loses citizenship to her village. In a fit of desperation, Silluka tries to steal a badge of citizenship from a mysterious elder. But instead, Elder Quilqi shows Silluka a different path to gain the powers of the gods, aided by an octopus-like technological wizard who worships their own eldritch divinities. Time is short for training however, because a new island is speeding toward the coastal town, throwing deadly hurricanes and tidal waves before it, and threatening all who live there. Only the gods and godlike storm warriors protect the village from destruction, but all of them fail when a mysterious creature bursts through the wall. It's only one forerunner for a species of terrifying turtlemen: fast, deadly, and ready to invade the larger island. The village must flee inland before the invasion, while Silluka is weighed down by her outcast status and her brother’s failing abilities. To save herself, her family, and her village, Silluka must overcome stigma and self-doubt. She must learn the scope of the world outside her village. She must learn Physical Magic.

Word Count: 79,000
Summary: All who live shall die, but few can plan for that transition. Life's greatest mystery and most practical companion. The meeting with death is inevitable, the transition unknowable. What lay beyond could be tormenting, enlightening, blissful, or nothing of note. The death mages of Miurag spend their lives observing death's transition in others, most preparing to one day meet their own. Privy to unique perceptions most would deem mad, their motives and choices beyond the veil are anyone's guess. The stories included: The Deathless Rises – An extraordinary desert sorcerer manages to outlive his Elven family and takes the hubris of life into the Nexus. Devour the Oracle – A young Ma'ab woman learns all she can in the slum and slavery of her birth, knowing her death will germinate a new age of enlightenment. At the Crossroads – A former monk pledges to an old death mage in an isolated tower. He's where he needs to be but cannot yet see when. The Herald Returns – Miurag's newest Deathwalker returns to the Nexus. This time, he takes his body with him. Harrowed's Breath – A young Guildsman returns to his homeland as one of the spirits he once worshipped, now seeking an elusive peace post-mortem. Tales of Miurag: Death is a same-world anthology expanding the Sister Seekers series by A.S. Etaski. This is not a standalone work. These stories follow established characters from previous books and are best read between Sister Seekers Book 8 and Book 12. This book contains spoilers and references to events in Tales of Miurag: The Desert as well as teasers for future novels in Sister Seekers.

Word Count: 96500
Summary: Aik will never be the same … and neither will his world. War is coming. Aik has become the Progenitor, and the Seed Mother has released him to transform the world for her alien brood. Silya and Raven, Aik's former friends, are the only ones who can save him and the world. But what if the cure is worse than the invasion? As Silya rushes to prepare Gullton for the battle to come, she's determined to save as many people as she can. But new crises emerge that demand her attention. Raven has his own hands full, keeping the dragon-like verent in line, while helping Silya to save the world. But what if the only way to do so is to sacrifice Aik, the man that he loves? It's the end of the world … or could it be the start of something new?

- Fantasy
- Fantasy - High & Other World
- Fantasy - LGBTQ+
- Fantasy - Romance
- Fantasy - Sword & Sorcery
- Fantasy - Young Adult
- Sci Fi
- Sci Fi - Alien Invasion
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Artificial Intelligence
- Sci Fi - Colonization
- Sci Fi - Distant Planet
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Hopepunk
- Sci Fi - LGBTQ+
- Sci Fi - Lost Worlds
- Sci Fi - Mind Uploads
- Sci Fi - Romance
- Sci Fi - Science Fantasy
- Sci Fi - Terraforming
- Sci Fi - Young Adult
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Summary: Welcome to the Museum of the Omniverse where you can safely experience actual events from every possible part of time and space. The museum is having some technical difficulties, however. Space time rifts have been opening throughout the museum and everyone has disappeared except for Mirandum, an exhibit curator. When a small group of visitors appears, Mirandum gives them a tour of the museum’s Dragon Exhibit while searching for clues to the museum’s ultimate fate. This full cast cinematic audio experience features an original musical soundtrack by Nashville recording artist Jeff Moon and an immersive soundscape, which brings stories by Timothy Zahn, David Lee Summers, Carol Hightshoe, Patrick Thomas, and Jeremiah Lynch to life.

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Summary: “Magic permeated the atmosphere. It left a tangy taste in my mouth.” News of an old adversary sends Queen Jade of Sharren on a journey of discovery. Can she fulfill her vow to bring them to justice or will they elude her again? SONG OF JADE: HIDDEN KINGDOM continues the story of the woman who didn’t want to be queen with another standalone adventure. This is the second DRAGON AGE prequel to the WOODSPELL SERIES and one of the TALES OF ARDONNA. Content Advisory: Contains adult themes and situations and spoilers for Song of Jade: Red Wolf and the Mage Era books

Word Count: 114192
Summary: In the new land of Nanegria, every Elemental’s power is enhanced and strengthened. But unlimited, uncontrollable power is more of a curse than a blessing. What is causing these strange effects? How is it connected with the overwhelming Stone memories that plague Piers’ every waking moment? And can the Elementals persuade the dragons of Nanegria and their riders to join them on their last quest to find the ultimate answer? The final volume in John Beresford’s epic fantasy series The Second Berikatanyan Chronicles brings to a thrilling conclusion the adventures of the seven Elementals and their companions, as they race to an electrifying and unanticipated climax. Fans of high-stakes adventure and intricate world-building will not want to miss this stunning finale.

Word Count: 194000
Summary: Hubris brought Manalar to its knees. An eclectic alliance could lift it back up. The Godblood of Manalar hadn’t much chance of defeating the Ma’ab when I broke into the city to rescue my sister. The longer Captain Isboern waits to try again, the more entrenched his enemies become. Jael and I don’t want to go back, but if the Ma’ab fester in the South, they could spread and track me as far as Sivaraus. Our best allies agree, better if the northern empire is purged now, and the cleansing of the sacred pool passes to the Human leader giving all Paxia hope. Countless obstacles stand in our way, from spies and Hellhounds to demons and devils. With them come discoveries granting insight on why my Valsharess sent me to the Surface. The Ley Lines and their shadows flow and twist together in the fever of war rekindled. In them, I gain a glimpse of Her Vision. Nothing in my life has horrified me more. Author’s Note: Sons to Keep: A Sister Seekers Prequel complements Book 10 of Sister Seekers by adding to its history! Sister Seekers is dark epic fantasy with an ever-broadening scope. Found Family is a core theme, and fans of D&D will find familiar sword and sorcery. It is perfect for fans of entwined plots, challenging themes, elements of erotic horror, immersive worldbuilding. Sexuality and inner conflict play into character growth with nuance, intrigue, intense action, and fantastical magic. The series begins underground with an isolated race of Dark Elves whose intricate webs first ensnare then catapult us to places a Red Sister can only imagine in her dreams.

Word Count: 65,000
Summary: As Alaiya reclaims her life, she never intended to capture the heart of a she-wolf. Alaiya trained by her parents to be the perfect wife. Due to her beauty, they knew they could entice a wealthy man to wed her and raise their status. She was a trophy, a prize, brought out to entertain like an obedient dog. Their efforts were rewarded when Lord Salazem claimed her to become his next wife, intent on adding her to his harem. But when two mighty dragons and her sister save her, Alaiya is given a new chance at life. Determined to stand on her own and discover who she truly is, Alaiya has little interest in relationships. Even when she meets the silver-haired Talla, Alaiya pushes down her desire, unwilling to be caged again. Talla is the alpha of her large wolf pack in the Firestar Mountains and knows Alaiya is her mate. She is entranced by Alaiya’s strength, courage, and loyalty, and is determined to prove herself as a worthy mate. But first she must overcome Alaiya’s barriers, which might prove to be her greatest challenge. As Alaiya and her sister adjust to their new lives, they must secure their home from those who would take it from them. Including their parents. As Alaiya struggles to stand on her own, she learns that true strength lies in letting others stand beside her.

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Summary: "This was a good time for silent reflection, to ask myself how—in all the rumored worlds—I’d arrived here." All she wanted was a secure home, but Maddie’s problems just got bigger. GIANTS’ GATE is a standalone MAGE ERA prequel to the WOODSPELL SERIES and one of the TALES OF ARDONNA. Content Advisory: Contains adult themes and situations and spoilers for River’s Roar

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Summary: Fast-paced Action-Adventure for fans of D&D and hopeful dark fantasy. A reckless young thief lands himself in a team of misfit spies. Their mission, to stop an apocalyptic war bearing down on his home. But at what cost? Our hero, Birger, must pull off a reverse heist while confronting a magically enhanced giant and an army of greenskins. He relies on his endurance, wit, charm, and the unwavering support of his friends – both in battle and psychologically – to push through. What better place to find hope than in the darkness? This detailed high fantasy world was created through d&d and narrative tabletop war campaigns with real people.

