Fantasy stories mash up fantasy with other genres in often unexpected ways. Return to general Fantasy
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Word Count: 102651
Summary: It isn’t easy when you find yourself lost and alone in a strange place. It’s even trickier when that place is a different world, and you have no idea how you got there. Drome’s top priority isn’t to figure that out. It’s to avoid getting himself killed. But his talent for making enemies as he flees the villainous courtiers who took him hostage, really isn’t helping. He’s in an unfamiliar city, in a bizarre hollow world, and he only has one friend. Well, that’s if he can call a snarky living skeleton with a penchant for stealing royal jewels a friend. What with every palace guard and a crazed assassin after the pair, the odds are stacked against them. Running out of time, luck, and options, it’s touch-and-go whether they’ll make it to Drome’s village and warn them of the horror coming their way. And then there’s the wizard. If only Drome hadn’t angered him too… So, is Drome in trouble? Yup. He’s screwed.