Fantasy is fiction involving the use of magic or magical creatures. You can also check out these subcategories:
alternate fantasy | candlepunk | clockpunk | comedy | contemporary | dark fantasy | faery & fae | fairy tale / folklore | fantasy of manners | gods & heroes | gothpunk | heroic | high & other world | historical | latinpunk | fantasy litrpg | knights & castles | low fantasy | magical realism | mythic | mythpunk | piratepunk | romance | silkpunk | sword & sorcery | urban & magical beings | weird fantasy
Note: these books are currently sorted by release date, with newest first.
Word Count: Information not available
Summary: Second of the Vyrdigaan Prophecies, telling the back-story of Caratacuus Helvellyan. The Leesthern Enclave is a place of strict discipline, where adults and children spend most of their time segregated. Ten year old Caratacuus has never accepted the division. His frequent forays into the adults-only zones earn him tough punishments from the Elders and ridicule from his peers. A visiting sorcerer from another enclave provides Caratacuus with a tantalising glimpse into a different and more relaxed way of life. His decision to run away leads him on a voyage of self-discovery. Throughout his travels, he faces many challenges but he never wavers from his ultimate goal — to join the prestigious and experimental Donovan Institute. Follow him on his journey and share his adventures as he grows from a naïve dreamer into a worldly and accomplished man of action.
Word Count: 120000
Summary: Some bonds are strong enough to last a lifetime, and change the world. Rory O'Sullivan has spent his life alone. Once upon a time, he made one real human connection as a gay man. That moment happened in Nazi captivity, and the wolf he escaped with was a Soviet soldier. They had a taste of what love might mean, but in 1944, personal happiness had to come second to survival. Now, seventy years later, when he feels the presence of Nikolai, somehow close and needing him after all that time, no one— not gay Alpha Aaron of the Minneapolis West pack, or rising political threats, or even top Alpha Rick Brown himself— will stop him. Rory's going to answer the appeal he's waited a lifetime for. Some bonds can't be denied. This is a new novel in the Hidden Wolves series.
Word Count: 23000
Summary: Alex always thought love was enough to keep him and Gio together. Why did they need wedding rings or legal certificates? But now, with Gio lost in a coma after a fire has destroyed their home, his partner’s mother banishes Alex from his side. Locked in a gray limbo inside his head, memories are all Gio has left, and the urge to let go is getting stronger. Nothing can keep Alex from Gio's side, even if he has to break the rules. In their stolen moments alone together, Alex fights to reach Gio, one memory at a time. What if Alex’s voice is the only thing that can bring Gio back?
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Summary: Hell Bound or Heaven Sent? Some of us will never know until it's too late. From an infernal fiend reduced to baking cookies to distract a small child, to a pastor's kid rescued from a fall from grace by an unlikely pair, and every iteration in between, Devilish & Divine explores the spectrum of mankind's encounters with beings of power beyond our comprehension. Are you ready to explore otherworldly hosts-both heavenly and otherwise? With stories by James Chambers, John L. French, Robert E. Waters, Jenifer Purcell Rosenberg, Christopher J. Burke, Michelle D. Sonnier, Danielle Ackley-McPhail, Keith R.A. DeCandido, Russ Colchamiro, Michael A. Black, Patrick Thomas, Hildy Silverman, and, John G. Hartness
Word Count: 100000
Summary: Qwyrk is having a bad day; several, in fact. One of the Shadow folk tasked with keeping an eye on humanity, she’s ready for a well-earned break in Yorkshire, but now she’s (literally) run into a girl, Jilly, who just saw something quite supernatural and truly awful happen in her town. As Qwyrk tries to unravel the mystery, layers of villainy are exposed, and she’s stuck with an assortment of unlikely folk that she’d rather not have “helping” her. Together, they confront ancient magic, medieval conspiracies, and the possible end of the world (that again?). It’s not the holiday Qwyrk was hoping for! Qwyrk is the first in a series of four novels about the adventures of a group of misfits at the edge of reality in modern northern England, a world of shadows, Nighttime Nasties, sorcery, intergalactic councils, tacky nightclub attire, an abundance of sarcasm, and even elves… though they are a bit silly.
Word Count: 30000
Summary: There are creatures lurking in our world. Obscure creatures long relegated to myth and legend. They have been sighted by a lucky—or unlucky—few, some have even been photographed, but their existence remains unproven and unrecognized by the scientific community. These creatures, long thought gone, have somehow survived; creatures from our nightmares haunting the dark places. They swim in our lakes and bays, they soar the night skies, they hunt in the woods. Some are from our past, and some from other worlds, and others that have always been with us—watching us, fearing us, hunting us. These are the cryptids, and Systema Paradoxa tells their tales. * * * 1942. Gallup, New Mexico. Marine recruiters have come to town looking to fill their ranks with a secret weapon against the Axis powers—what would become Navajo Code Talkers—but not everyone supports the prospect of young native men going off to war. When one new recruit is found dead, and a rancher's cattle are mutilated, whispers of witchcraft and skinwalker filter through the town and interest in enlisting wanes. Is there evil afoot, or is that just what opponents to the cause want everyone to think? Whether guided by magic, mischief, or malevolence, without a doubt, nothing is as it seems…
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Summary: Four members of The Vampire Guard—Forge, Blair, Declan, and Lucas—face a dangerous and elusive enemy. And this time, it’s personal. When massive tech outages impact everything from Wi-Fi to traffic control, Blair, Forge, Declan, and Lucas think it’s a simple matter of catching troublesome hackers. But they quickly realize far more is at stake. Millions of dollars in art are the target of a thief who’s not afraid to kill---and he’s no stranger. Not only has he escaped capture, twice, a decade ago, but he’s had a hand in life-altering tragedies throughout their lifetimes. Once it becomes clear that art theft is just a fraction of his plan for mass destruction, they realize time is running out. The clock’s ticking. Catastrophe is imminent. Can they find and disarm all the bombs in time or will countless lives be lost?
Word Count: 128600
Summary: I escape into a twisted wilderness with a stolen relic protecting me from madness. Behind me is the mysterious stalker from across the plains. He’s caught up to us. My sisters are out there somewhere out, and my unborn is here with me. Struggling to tell guardians from beguilers on a warped battlefield, I worry for all our fates. Somehow, I must bear the terrifying risk of bargaining with Surfacers in ways which ensure enslavement back home. No Red Sister can give up her mission when compelled by her Queen to see it through. Surrounded by allies and enemies alike seeking to influence the only free Davrin Elf on the Surface, I must relearn my limits when confronted by those who have none. The true scope of Etaski's saga arises in The Mark of Gold. Tangible peril meets cryptic visions, forcing a driven few to redefine what it takes to break the shackles of compulsion and forge them as bonds of loyalty. Sister Seekers is dark epic fantasy for adults with an ever-broadening scope. The saga genre-hops a bit so things never get stale. Found Family is a core theme throughout. Perfect for fans of entwined plots, challenging themes, immersive worldbuilding, and elements of erotic horror. Sexuality and inner conflict play into character growth with nuanced intrigue, intense action, and fantastical magic.
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Summary: Eliot Ness has deemed the notorious gangster off limits, while Director J. Edgar Hoover has taken note of Saul and Christian’s activities and has his own plans for the two agents. Meanwhile, Mr. Brown’s mysterious master finally reveals herself, putting Saul’s family in more danger than they’ve ever been before. Saul’s life is changing again, and not for the better. Will the choices Saul must make in order to save his family, stop Capone, and deal with the new threat be worth the price he must pay?
Word Count: 80000
Summary: What if there were a place that nobody else knew about – a secret place – where everyone was queer?” That’s the question Guy, an elderly, lonely gay anthropologist asks Richard, his young psychiatrist, as he searches for his tolerable truth. During each session, Guy tells Richard a story in which he survives the sinking of a cargo ship and is washed ashore on an uncharted tropical island along side the ship’s first mate, Luca. There, the two young men discover a world counter to everything they have ever known – a complex society in which almost everyone is homosexual and sex is considered the most basic form of communication. In his naive, awkward way, Guy attempts to integrate himself and win the love of a local man but first he must undergo a brutal initiation ritual, endure a crazed shaman, and swim across shark-infested waters. Meanwhile, Luca, who is unable to accept his sexuality, becomes obsessed with being rescued and degenerates into drug dependency. When Luca attempts to steal a large stash of gold salvaged from an old Spanish galleon and leave the island, Guy is forced choose between staying with the man he loves, or saving the life of the man who saved his. For more than 40 years Guy has been consumed by his longing to return to the island and recapture what he believes he has left behind. Although enthralled by his tale, Richard must be constantly wary of Guy’s attempts to manipulate him and meddle in his personal life, threating to upend his own sense of truth, leaving him to question if there could really be such a society, or does it only exist within the fantasy of a lonely old gay man? Rich with legends inspired by ethnography, this is a story within a story; the two collide when the depth of Guy’s subterfuge is revealed.
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Summary:
Even the grittiest blue collar city has a spark of magic under the surface; but in Baltimore, graffiti holds secret messages and artists are the spellcasters. Abandoned buildings hide ancient beings, and at the local club, you might find yourself rubbing shoulders with menacing and otherworldly creatures. If you know how to look, of course.
Merrick Moore is just a regular guy with dreams of making it big with his garage band, but not much else – until he crashes a party thrown by reclusive eccentrics. He gets more than he bargained for: new powers, a girlfriend who can visit him in his dreams, and a seven year bond with the local Fae court. When the mortal enemies of his new friends show up to his band’s first gig, Merrick finds himself trying to prevent the start of a war that will have consequences for everyone, Fae and human alike.
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Summary: What sacrifice will come to pass this night? With Trenton Woods officially missing, The Furies are under the care of their new manager, the legendary Xandria Malcom. As if that wasn’t enough pressure, the band will soon be playing at the Metallizer Festival and opening for the one and only Emperor Immortal. All of Lottie Ferro’s dreams are finally coming true, but all good things demand sacrifice. Music is fading from Lottie, one song at a time. Campers are disappearing from the festival, and The Furies fear something worse than witches is to blame. As tensions mount within the band, Lottie must find a way to make peace with what’s done or risk losing more than just her music or her sisters. This time, she might just lose herself.
Word Count: 22000
Summary: RELEASING IN AUDIOBOOK FORMAT APRIL 26TH, 2021 Colton is a trans man living in a climate-changed world. He plies the canals that used to be city streets, earning a living taking tourists on illicit journeys through San Francisco's flooded edges beneath the imposing bulk of the Wall. Tris is an elf who comes through the veil to the City by the Bay - the Caille - on a coming of age pilgrimage called the Cailleadhama. He is searching for his brother Laris, who went missing after crossing through the Caille years before. The two men find they have common cause, and together they set off to find Laris in a world transformed by the twin forces of greed and climate change. And in the end, they find out more than they ever expected, both about the warming world and their own selves. Note: This story was originally published in the "Myths Untold: Faery" anthology from Wilde City Press. It is presented here in its original form.
Word Count: 114000
Summary: The world is changing quickly for Chris now that he’s part of the Immortal Community. With the events of his past finally behind him, he’s still having visions and true magic is gradually taking hold in our world. There are new challenges that the Immortals must face, but Chris is still new and has no real standing in the immortal community. Learning that nothing in the Immortal community is what Chris thought and now having to face new threats, how will his new world unfold? Old enemies must work together and longtime friends may not be trustworthy. Who is lurking in the shadows? Why are they here? What does this mean for witches, immortals and humans? Can Chris’ visions even be trusted given recent events, and how easily his mind is manipulated? With Juliet, Amanda, and Kirtus by his side they have to prevent the immortal and witch community from being exposed. Can they trust the local witches that are there to assist them? Can they trust their fellow Immortals? New friendships are made, and longtime alliances are called into question. How will The Called defeat these latest threats, and what does it mean for our world?
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Summary: A vampire hunter has his sights on Anne Perrin, threatening to unleash the very evil she and her friends are fighting to contain. Robbing Anne of her pulse hasn’t stopped her from living un-life to its fullest: she’s balancing two relationships, has returned to her waitress job, and is trying her best to not eat her customers. But Calum sees through her disguise, and no amount of charm can dissuade him from eradicating Anne and everyone like her from the face of the Earth. While Charlie is out of the country seeking help from the one person who might be able to save his life, Anne is abducted, leaving the rest of the Z-Tech crew with the desperate task of finding her before the vampire hunters finish her off — or a grief-stricken Zima destroys the city looking for her lost love. But Anne’s abduction could be just the first part of a larger, darker plan that may unwittingly unleash the very plague Calum seeks to prevent.
Word Count: 115000
Summary: From Cornish pit mines to Jorvik back alleys, from the Mercian Court to beyond the North Sea, the Agneson clan continues their adventures across Midgard and the 9 realms: Scheming aldermen, duplicitous monks, slave drivers, dark elves, trolls, ghosts, shapeshifting witches, the legendary Norse Wild Hunt, and… a dragon! With the fall of the Danish army at the battle of Ethandun, historical events scatter the Agneson family: Cub is enslaved in the Devonshire tin mines while Sorven stalks retribution in Jorvik; Kara is unwillingly propelled toward a convenient Saxon marriage while Karl and his crew are castaway on a mythic floating island. Separated and marooned, each is forced to tackle their challenges alone while the forerunner Thorfinn faces supernatural revenge, a battle to lift a Jarl’s curse and the release of his Jotunhiem wyrm in Midgard! Can Cub escape his overseers in the tin pits of Devon? Can Kara evade her Saxon uncle’s plans for her marriage? Will Sorven succeed in his bloody revenge? Can Finn save a Jarl’s daughter and break a mysterious curse? Can the forerunner find and help his scattered family overcome their trials? And what can Finn do with… a pet dragon?!? Based on actual historical events and authentic legends, this epic fantasy follows the paths of the sons and daughters of Agne, Son of Ironfist in the Viking Era circa the year 880. Don’t miss this grand panoramic tale!
Word Count: 52200
Summary: Staging a musical in Purgatory can be absolute hell. Lonnie Coleridge last saw the sun in 1968. Since then, he’s been consigned to Limbo, still wearing the same tie-dyed T-shirt and bell-bottomed jeans he had on when he left his life behind. He and others like him have one chance each year at redemption: produce a show for the Greek pantheon. Whoever pleases this very specific—and temperamental—fan group could earn the right to move on. But after a literal act of god (*cough* Hermes *cough*) destroys their sets, lights, and costumes, the company needs emergency help to rebuild. Without it, all of them could poof out of existence forever. Out-of-work theater technician TD Baylor has precisely three things on his cosmic wish list: a job, a place to stay, and a boyfriend who isn’t a total tool. He thinks he’s got the first two nailed when he gets a line on a two-week gig that includes room and board. So what if the job tip came from a guy who was leaning way too hard into the LOTR cosplay at a sketchy Halloween pop-up? At this point, TD doesn’t have anything more to lose, so he figures…what the hell. He didn’t realize hell was the operative word. When Lonnie greets him at the theater door, though...whoa. TD fantasizes that item number three could be within his reach. But then Lonnie gives him the bad news: This is Purgatory Playhouse, aka Theater of the Darned. In two weeks—if they’re lucky and can successfully mount a musical version of A Midsummer Night’s Dream—the company will return to Limbo after the curtain falls. If they’re not lucky? Remember that part about hell? Purgatory Playhouse is part of the multi-author Magic Emporium Series. Each book stands alone, but each one features an appearance by Marden’s Magic Emporium, a shop that can appear anywhere, but only once and only when someone’s in dire need. This book contains a theater techie who’s one couch surf away from homeless, a production assistant who’s sort of, um, not alive, Greek gods behaving very badly indeed, and a guaranteed HEA.
Word Count: 270000
Summary: Oberon is unique among the Common Worlds - a half-world with a strange past and an uncertain future. Jameson Havercamp and Xander Kinnson are thrust into the middle of a world-ending event and have to scramble to save the world - and themselves. Along the way, they peel back the layers of the onion to discover secrets wrapped in secrets that will eventually take them to where it all started - and may provide the key to saving Oberon and everyone on it. SKYTHANE Jameson Havercamp, a psych from a conservative religious colony, has come to Oberon—unique among the Common Worlds—in search of a rare substance called pith. He’s guided through the wilds on his quest by Xander Kinnson, a handsome, cocky skythane with a troubled past. Neither knows that Oberon is facing imminent destruction. Even as the world starts to fall apart around them, they have no idea what’s coming—or the bond that will develop between them as they race to avert a cataclysm. Together, they will journey to uncover the secrets of this strange and singular world, even as it takes them beyond the bounds of reality itself to discover what truly binds them. LANDER The world needs saving, again. Xander and Jameson thought they’d fulfilled their destiny when they brought the worlds of Oberon and Titania back together, but their short-lived moment of triumph is over. Reunification has thrown the world into chaos. A great storm ravaged Xander's kingdom of Gaelan, leaving the winged skythane people struggling to survive. Their old enemy, Obercorp, is biding its time, waiting to strike. And to the north, a dangerous new adversary gathers strength, while an unexpected ally awaits them. In the midst of it all, Xander’s ex Alix returns, and Xander and Jameson discover that their love for each other may have been drug-induced. Are they truly destined for each other, or is what they feel artificial? And can they face an even greater challenge when their world needs them most? ITHANI Time is running out. After saving the world twice, Xander, Jameson and friends plunge headlong into a new crisis. The ithani―the aliens who broke the world―have reawakened from their hundred millennia-long slumber. When Xander and Jameson disappear in a flash, an already fractured world is thrown into chaos. The ithani plans, laid a hundred thousand years before, are finally coming to pass, and they threaten all life on Erro. Venin and Alix go on a desperate search for their missing and find more than they bargained for. And Quince, Robin and Jessa discover a secret as old as the skythane themselves. Will alien technology, unexpected help from the distant past, destiny and some good old-fashioned firepower be enough to defeat an enemy with the ability to split a world? The final battle of the epic science fiction adventure that began in Skythane will decide the fate of lander and skythane alike. And in the north, the ithani rise….
- Fantasy
- Fantasy - Heroic
- Fantasy - LGBTQ+
- Fantasy - Romance
- Sci Fi
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Colonization
- Sci Fi - Distant Planet
- Sci Fi - First Contact
- Sci Fi - Galactic Empire
- Sci Fi - LGBTQ+
- Sci Fi - Lost Worlds
- Sci Fi - Multiverse
- Sci Fi - Science Fantasy
- Sci Fi - Space Opera
- Sci Fi - Time Travel
Word Count: 110899
Summary: Can she stop what she unleashed? How in the world did Shaleigh Mallett find herself standing on a volcanic mountain facing the fire dragon, Tanwen? She isn’t supposed to be here. She’s supposed to be in high school, studying for classes and exploring abandoned buildings with her best friend. But no, she’s stuck on the Peak of Gwern, hoping that the dragon will somehow show mercy and stop the Madness that plagues them. There is still so much to do, so many wrongs to right. She can’t abandon her friends after she’s come so far. She won’t abandon them. Not even Talek, who is all but consumed by the Madness. She must take down Keriam the Magician, she must face the Bloody Forest, and she must lead if she ever wants to see home again. Book 3 of the Stolen series
Word Count: 40000
Summary: An outcast necromancer and a half-demon clerk need to save the world from seashell zombies. No pressure. Everyone's always told Aspic that trouble can't help following him because of his heritage. Determined to put the lie to half-demon stereotypes, he's finally landed a good, quiet job as an herbalist's clerk where the owner trusts him to man the shop alone. What could go wrong selling coriander and thyme? When Geoffrey first enters the shop, Aspic finds the little man's eccentric appearance startling, then intriguing. Geoffrey explains, in stops and starts, that he is a theoretical necromancer researching replacements for blood magic. His current line of inquiry involves seashells—do they have any in stock? Aspic's co-workers warn him that Geoffrey is a walking disaster, but he finds himself more and more drawn to a necromancer concerned with ethical death magic. Aspic is with Geoffrey in his lab when he has his first success, but the results aren't at all what he was aiming for. Instead of raising the dead rabbit on his table, the ritual animates the seashell and rock spell components, which flee the lab and cause havoc. They soon discover that the spell-animated objects are "zombies" in that they can "infect" other inanimate things. An unorthodox necromancer and an exasperated shop clerk are going to need some unconventional help to find a working de-animation spell before the world is overrun by zombie seashells and stones gone mad. Geoffrey the Very Strange is part of the Magic Emporium series. Each book stands alone, but each one features an appearance by Marden’s Magic Emporium, a shop that can appear anywhere, but only once and only when someone’s in dire need. This book contains theoretical necromancy, unexpected spell outcomes, some extraordinarily angry seashells, and a guaranteed HEA.