Kent Silverhill grew up with his nose buried in books and is now a full-time writer. Before that, he worked as a waiter, an industrial engineer and a web developer.
He currently has six published books under his belt: four in the Hollow humorous fantasy series ("Flight of the Gazebo", "Dangerous Ideals" and "A Taste of Steel" plus the prequel "The Persistence of Poison"), and two in the Chronicles of Wydoria series (Daphne Mayne and the Goblin Quest, Daphne Mayne and the Hounds of Magic). In the works are a fifth book (The Unfumbling) in the Hollow series and a third book (Daphne Mayne and the Phantom Queen) in the Chronicles of Wydoria series.
In his spare time, Kent enjoys drawing, cartooning, walking and reading (but not at the same time).
He is married, lives in Cape Town and has two cats that do not share his view of who's in charge.
Contact Information:
Books By Kent Silverhill
Word Count: Click here to reveal127121 (Click here to hide)
Summary: What would you do if you let slip information that could start a war? What if the person you divulged said information to is a rebel queen with a thirst for blood? In a world where metal is rare, you probably wouldn’t make matters worse by revealing a map showing the location of the hoard of steel you just told her about. Steel she could turn into swords, spears, and axes. Steel that will destroy her foes with their pathetic hardened glass weapons and leather armour. Unfortunately, Drome isn’t the most gifted of people when it comes to discretion. Or thinking things through. The consequences hurl him down a path riddled with folk keen to boil him alive, stick pointy objects in his tender flesh or blow him into tiny pieces. With the real queen gunning for him too, Drome reluctantly embarks on a secret mission to fix the mess he started. The civilised world depends on him. All he has to do is end a savage war. With a princess and a sorcerer on his side, what could possibly go wrong? If you like Terry Pratchett, Douglas Adams, and Joe Abercrombie, you won't be able to put down the addictive Hollow series.
Word Count: Click here to reveal8768 (Click here to hide)
Summary: It isn’t easy to survive in a weird hollow world, riddled with magic and stuffed with hostiles. Drome should know. In the days since he was kidnapped, he’s come close to death a little too often for comfort. Luckily, the common sense and skills of Nev, his fleshless fellow fugitive, have got him out of difficulty every time up til now. But there’s something bothering him about his feelings for Nev… And he can’t admit that to anyone, least of all himself. When he stalks off alone in a huff and walks wide-eyed into yet another sticky situation, he only has his own wits to rely on. Shackled to a wall and about to be put to death in the most horrible way imaginable, he’s beginning to wish he hadn’t alienated his only friend. Then there’s the warning he’s supposed to give to his fellow villagers. With him dead, they’ll be sitting ducks for the deathly force heading their way. Dammit! He needs a plan. And maybe a bit of help. But definitely not from a certain living skeleton with an attitude problem. If you like Terry Pratchett, Douglas Adams, and Joe Abercrombie, you won't be able to put down the addictive Hollow series.
Word Count: Click here to reveal102651 (Click here to hide)
Summary: It isn’t easy when you find yourself lost and alone in a strange place. It’s even trickier when that place is a different world, and you have no idea how you got there. Drome’s top priority isn’t to figure that out. It’s to avoid getting himself killed. But his talent for making enemies as he flees the villainous courtiers who took him hostage, really isn’t helping. He’s in an unfamiliar city, in a bizarre hollow world, and he only has one friend. Well, that’s if he can call a snarky living skeleton with a penchant for stealing royal jewels a friend. What with every palace guard and a crazed assassin after the pair, the odds are stacked against them. Running out of time, luck, and options, it’s touch-and-go whether they’ll make it to Drome’s village and warn them of the horror coming their way. And then there’s the wizard. If only Drome hadn’t angered him too… So, is Drome in trouble? Yup. He’s screwed.